You can also pay to stop anyone attacking your dungeon for a short while. So, as in Supercell's billion-dollar RTS, you must litter your dungeon with traps and other defences, and use your dungeon's walls (and doors) to pen invaders into thin corridors of death. Here, your gold and stone mines become entry points for enemies. You will be able to spawn from within your enemy's dungeon as you knock over new rooms, giving you more tactical locations from which to deploy your forces.Īnd your dungeon (you just have the one this time) is also open to attack - either through defensive missions or from other players while you're not around to defend it. The campaigns see you whisked off to another map, and have you drop a gaggle of summoned creatures into the outskirts as you watch them tear through an enemy's defences like a tornado. If anything, the new Dungeon Keeper actually has more in common with Clash of Clans than with Bullfrog's games. This is, after all, a free-to-play game, and the similarities to Dungeon Keeper end here. But in this mobile version, smacking an imp in the chops makes a four hour wait timer drop down to two hours. You're also still slapping imps to make them work harder. You are still building rooms to entice creatures like warlocks and bile demons, and you're still using those beasties to take on other keepers. You are still building an underground lair centered around a giant, pulsating heart. "We want to make a Dungeon Keeper experience that's right for this platform, so there were things that we just had to change".īut let's start with the things that haven't changed from the much-loved strategy series.
We're not trying to build the game like it's 1999," he says.
"If you want to play Dungeon Keeper or Dungeon Keeper 2, go to Good Old Games and download them," the senior producer tells us. Mythic Entertainment's Jeff Skalski has a suggestion for fans who are pissed off that his upcoming free-to-play Dungeon Keeper game is not like the originals.